third generation of video game consoles

video game console generation

DBpedia resource is: http://dbpedia.org/resource/Third_generation_of_video_game_consoles

Abstract is: In the history of video games, the third generation of game consoles, commonly referred to as the 8-bit era, began on July 15, 1983 with the Japanese release of two systems: Nintendo's Family Computer (commonly abbreviated to Famicom) and Sega's SG-1000. When the Famicom was released outside of Japan it was remodelled and marketed as the Nintendo Entertainment System (NES). This generation marked the end of the video game crash of 1983, and a shift in the dominance of home video game manufacturers from the United States to Japan. Handheld consoles were not a major part of this generation; the Game & Watch line from Nintendo (which started in 1980) and the Milton Bradley Microvision (which came out in 1979) that were sold at the time are both considered part of the previous generation due to hardware typical of the second generation. Improvements in technology gave consoles of this generation improved graphical and sound capabilities, comparable to golden age arcade games. The number of simultaneous colors on screen and the palette size both increased which, along with larger resolutions, more sprites on screen, and more advanced scrolling and pseudo-3D effects, which allowed developers to create scenes with more detail and animation. Audio technology improved and gave consoles the ability to produce a greater variation and range of sound. A notable innovation of this generation was the inclusion of cartridges with on-board memory and batteries to allow users to save their progress in a game, with Nintendo's The Legend of Zelda introducing the technology to the market. This innovation allowed for much more expansive gaming worlds and in-depth story telling, since users could now save their progress rather than having to start each gaming session at the beginning. By the next generation, the capability to save games became ubiquitous—at first saving on the game cartridge itself and, later, when the industry changed to read-only optical disks, on memory cards, hard disk drives, and eventually cloud storage. The best-selling console of this generation was the NES/Famicom from Nintendo, followed by the Sega Master System (the improved successor to the SG-1000), and the Atari 7800. Although the previous generation of consoles had also used 8-bit processors, it was at the end of the third generation that home consoles were first labeled and marketed by their "bits". This also came into fashion as fourth generation 16-bit systems like the Sega Genesis were marketed in order to differentiate between the generations. In Japan and North America, this generation was primarily dominated by the Famicom/NES, while the Master System dominated the Brazilian market, with the combined markets of Europe being more balanced in overall sales between the two main systems. The end of the third generation was marked by the emergence of 16-bit systems of the fourth generation and with the discontinuation of the Famicom on September 25, 2003. However in some cases, the third generation still lives on as dedicated console units still use hardware from the Famicom specification, such as the VT02/VT03 and OneBus hardware.

third generation of video game consoles is …
instance of (P31):
video game console generationQ61697632

second generation of video game consoles
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fourth generation of video game consoles
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External links are
P2581BabelNet ID03304993n
03304993n
P646Freebase ID/m/010hnpc4

P582end time2003-09-01
P580start time1983-07-15
P910topic's main categoryCategory:Third-generation video game consolesQ7284423
P1424topic's main templateTemplate:Third generation game consolesQ13373644

Reverse relations

part of (P361)
Q343682Action Max
Q981935Amstrad GX4000
Q753600Atari 7800
Q1840662Atari XEGS
Q4834797BBC Bridge Companion
Q1115883Commodore 64 Games System
Q2994828Dendy
Q135321Family Computer Disk System
Q3064866Family Computer Network System
Q5641195Halcyon
Q6458872LJN Video Art
Q6946580My Vision
Q116284727NES Challenge Set
Q115690830NES Deluxe Set
Q172742Nintendo Entertainment System
Q11291996Othello Multivision
Q60407PV-1000
Q65243854Palladium Tele-Cassetten-Game
Q7185533Philips Videopac+ G7400
Q1136956SG-1000
Q17227743SG-1000 II
Q1192432Sega Mark III
Q209868Sega Master System
Q56342380Sega Master System II
Q8018077Super Cassette Vision
Q7702809Terminator
Q11330849Video Challenger
Q908000Zemmix

Q129585fourth generation of video game consolesfollowsP155
Q129787second generation of video game consolesfollowed byP156
Q13373644Template:Third generation game consolestemplate has topicP1423
Q7284423Category:Third-generation video game consolescategory's main topicP301

The articles in Wikimedia projects and languages

Arabic (ar / Q13955)الجيل الثالث من أنظمة ألعاب الفيديوwikipedia
astVideoconsoles de tercer xeneraciónwikipedia
      Трэцяе пакаленне гульнявых сістэмwikipedia
      Third generation of video game consoleswikipedia
en-simpleHistory of video game consoles (third generation)wikipedia
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