The untapped potential of virtual game worlds to shed light on real world epidemics

scientific article (publication date: September 2007)

The untapped potential of virtual game worlds to shed light on real world epidemics is …
instance of (P31):
scholarly articleQ13442814

External links are
P356DOI10.1016/S1473-3099(07)70212-8
P698PubMed publication ID17714675
P5875ResearchGate publication ID6124690

P50authorNina H. FeffermanQ57385874
Eric T. LofgrenQ58210769
P2860cites workReproducible epidemiologic researchQ36410835
Networks and epidemic modelsQ36539834
Modelling disease outbreaks in realistic urban social networksQ39684931
P433issue9
P407language of work or nameEnglishQ1860
P304page(s)625-629
P577publication date2007-09-01
P1433published inLancet Infectious DiseasesQ15724248
P1476titleThe untapped potential of virtual game worlds to shed light on real world epidemics
P478volume7

Reverse relations

cites work (P2860)
Q57501333A Novel Approach to Modelling Distributed Systems: Using Large-Scale Multi-agent Systems
Q42126135A multilayer network dataset of interaction and influence spreading in a virtual world.
Q56892354A picture is worth a thousand words: an empirical study on the influence of content visibility on diffusion processes within a virtual world
Q73121884Crowdsourcing, Communities and Social Identities: Using Citizen Science to Combat Online Toxicity
Q34454999Disgust as an adaptive system for disease avoidance behaviour
Q58099622Further interest in virtual game worlds
Q37760973Modelling the influence of human behaviour on the spread of infectious diseases: a review
Q56894037Rationalizing Play: A Critical Theory of Digital Gaming
Q36442626Skill complementarity enhances heterophily in collaboration networks
Q33874775Surviving at any cost: guilt expression following extreme ethical conflicts in a virtual setting
Q90390525Using experimental gaming simulations to elicit risk mitigation behavioral strategies for agricultural disease management
Q30223542Using model-based evidence in the governance of pandemics
Q41398874Virtual plagues and real-world pandemics: reflecting on the potential for online computer role-playing games to inform real world epidemic research
Q28755857Web GIS in practice V: 3-D interactive and real-time mapping in Second Life

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