Increasing physical activity efficiently: an experimental pilot study of a website and mobile phone intervention.

scientific article

Increasing physical activity efficiently: an experimental pilot study of a website and mobile phone intervention. is …
instance of (P31):
scholarly articleQ13442814

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P356DOI10.1155/2014/746232
P932PMC publication ID4055100
P698PubMed publication ID24963290
P5875ResearchGate publication ID263432213

P50authorKjærsti ThorsteinsenQ88151099
P2093author name stringJoar Vittersø
Gunnvald Bendix Svendsen
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Effective techniques in healthy eating and physical activity interventions: a meta-regression.Q37633521
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Bringing the laboratory and clinic to the community: mobile technologies for health promotion and disease preventionQ38045026
A comparison of Internet and print-based physical activity interventionsQ38397310
Randomized controlled trial testing an internet physical activity intervention for sedentary adultsQ38431334
Physical activity measurements affected participants' behavior in a randomized controlled trial.Q40341543
Evaluation of a website-delivered computer-tailored intervention for increasing physical activity in the general population.Q48419211
A survey method for characterizing daily life experience: the day reconstruction method.Q48571408
Evaluation of an internet-based physical activity intervention: a preliminary investigation.Q48598110
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Self-efficacy and the stages of exercise behavior changeQ48846414
P275copyright licenseCreative Commons Attribution 3.0 UnportedQ14947546
P6216copyright statuscopyrightedQ50423863
P304page(s)746232
P577publication date2014-05-22
P1433published inInternational Journal of Telemedicine and ApplicationsQ27721710
P1476titleIncreasing physical activity efficiently: an experimental pilot study of a website and mobile phone intervention
P478volume2014

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cites work (P2860)
Q89529778A Gamification-Based Intervention Program that Encourages Physical Activity Improves Cardiorespiratory Fitness of College Students: 'The Matrix rEFvolution Program'
Q90666690Content and Feature Preferences for a Physical Activity App for Adults With Physical Disabilities: Focus Group Study
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Q58165265The use of gamification mechanics to increase employee and user engagement in participative healthcare services
Q33781031What to Build for Middle-Agers to Come? Attractive and Necessary Functions of Exercise-Promotion Mobile Phone Apps: A Cross-Sectional Study.

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