Validity and reliability of balance assessment software using the Nintendo Wii balance board: usability and validation

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Validity and reliability of balance assessment software using the Nintendo Wii balance board: usability and validation is …
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scholarly articleQ13442814

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P6179Dimensions Publication ID1006997660
P356DOI10.1186/1743-0003-11-99
P932PMC publication ID4074461
P698PubMed publication ID24912769
P5875ResearchGate publication ID262978768

P2093author name stringDae-Sung Park
GyuChang Lee
P2860cites workThe Balance Scale: reliability assessment with elderly residents and patients with an acute strokeQ72338544
Development of a novel method for assessing balance: the quantitative posturography systemQ73280104
Intrasession reliability of force platform parameters in community-dwelling older adultsQ79631811
[Mobility and balance]Q81737586
Validity and reliability of the Nintendo Wii Balance Board for assessment of standing balanceQ22337332
Statistical methods for assessing agreement between two methods of clinical measurementQ26778461
The timed "Up & Go": a test of basic functional mobility for frail elderly personsQ29615553
Effectiveness of a Wii balance board-based system (eBaViR) for balance rehabilitation: a pilot randomized clinical trial in patients with acquired brain injuryQ30501501
Reliability of measurements obtained with the Timed "Up & Go" test in people with Parkinson diseaseQ33933237
A "Wii" bit of fun: the effects of adding Nintendo Wii(®) Bowling to a standard exercise regimen for residents of long-term care with upper extremity dysfunctionQ34130629
Effectiveness of Virtual Reality Exercises in STroke Rehabilitation (EVREST): rationale, design, and protocol of a pilot randomized clinical trial assessing the Wii gaming systemQ36935065
Functional assessment of balance and gaitQ41187132
Comparison of a laboratory grade force platform with a Nintendo Wii Balance Board on measurement of postural control in single-leg stance balance tasksQ42693877
Lean on Wii: physical rehabilitation with virtual reality Wii peripherals.Q48203408
The contribution of upper limb and total body movement to adolescents' energy expenditure whilst playing Nintendo Wii.Q48539424
Performance-oriented assessment of mobility problems in elderly patients.Q51213428
Test-retest reliability and minimal detectable change scores for the timed "up & go" test, the six-minute walk test, and gait speed in people with Alzheimer disease.Q51870251
Is the Wii Fit™ a new-generation tool for improving balance, health and well-being? A pilot studyQ60731185
Clinical and laboratory measures of postural balance in an elderly populationQ67943567
P407language of work or nameEnglishQ1860
P921main subjectsoftwareQ7397
usabilityQ216378
P304page(s)99
P577publication date2014-06-10
P1433published inJournal of NeuroEngineering and RehabilitationQ15758015
P1476titleValidity and reliability of balance assessment software using the Nintendo Wii balance board: usability and validation
P478volume11

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