scholarly article | Q13442814 |
P6179 | Dimensions Publication ID | 1017422381 |
P356 | DOI | 10.1186/S12888-014-0287-7 |
P932 | PMC publication ID | 4240831 |
P698 | PubMed publication ID | 25404041 |
P5875 | ResearchGate publication ID | 270515022 |
P2093 | author name string | Nicholas Spencer | |
Moli Paul | |||
Scott Weich | |||
Oana Mitrofan | |||
P2860 | cites work | The public health risks of media violence: a meta-analytic review | Q28235775 |
The influence of violent media on children and adolescents:a public-health approach | Q28235886 | ||
Comfortably numb or just yet another movie? Media violence exposure does not reduce viewer empathy for victims of real violence among primarily Hispanic viewers. | Q29040620 | ||
The influence of violent media on children and adolescents: a public-health approach | Q29302917 | ||
Qualitative research in health care. Analysing qualitative data | Q29620075 | ||
Aggregating data from multiple informants in child psychiatry epidemiological research | Q30960658 | ||
Video game violence use among "vulnerable" populations: the impact of violent games on delinquency and bullying among children with clinically elevated depression or attention deficit symptoms | Q34366590 | ||
Psychometric properties of the strengths and difficulties questionnaire | Q34431728 | ||
The world report on violence and health | Q34971075 | ||
From passive subjects to equal partners: qualitative review of user involvement in research | Q35011421 | ||
Is aggression in children with behavioural and emotional difficulties associated with television viewing and video game playing? A systematic review | Q37340584 | ||
Effects of context on judgments concerning the reality status of novel entities | Q38402142 | ||
Some effects of thoughts on anti- and prosocial influences of media events: a cognitive-neoassociation analysis. | Q40204135 | ||
Age and violent-content labels make video games forbidden fruits for youth | Q48294357 | ||
The MAVRIC-C and MAVRIC-P: a preliminary reliability and validity study. | Q50936152 | ||
Demolishing the competition: the longitudinal link between competitive video games, competitive gambling, and aggression. | Q51250215 | ||
Aggression and diagnosis in psychiatrically referred children. | Q51915943 | ||
Who believes electronic games cause real world aggression? | Q54567083 | ||
Violent Video Games and Aggression | Q56018577 | ||
A motivational model of video game engagement | Q56030617 | ||
Children's motivations for video game play in the context of normal development | Q57254553 | ||
Sampling for qualitative research | Q73046329 | ||
Aggressive behavior in clinically depressed adolescents | Q73767234 | ||
Development, reliability, and validity of the children's aggression scale-parent version | Q77747387 | ||
P275 | copyright license | Creative Commons Attribution 2.0 Generic | Q19125117 |
P6216 | copyright status | copyrighted | Q50423863 |
P921 | main subject | video game | Q7889 |
P304 | page(s) | 287 | |
P577 | publication date | 2014-11-18 | |
P1433 | published in | BMC Psychiatry | Q15750257 |
P1476 | title | Aggression in children with behavioural/emotional difficulties: seeing aggression on television and video games | |
P478 | volume | 14 |
Q47574268 | Aggressive Behavior in Young Children Co-detained with Imprisoned Mothers | cites work | P2860 |
Search more.