scholarly article | Q13442814 |
P819 | ADS bibcode | 2013PLoSO...875129T |
P356 | DOI | 10.1371/JOURNAL.PONE.0075129 |
P932 | PMC publication ID | 3776738 |
P698 | PubMed publication ID | 24058656 |
P5875 | ResearchGate publication ID | 256932174 |
P2093 | author name string | Andrew J Henrey | |
Joseph J Thompson | |||
Mark R Blair | |||
Lihan Chen | |||
P2860 | cites work | An introduction to recursive partitioning: rationale, application, and characteristics of classification and regression trees, bagging, and random forests | Q30496268 |
Bias in random forest variable importance measures: illustrations, sources and a solution | Q33270401 | ||
In what ways do eye movements contribute to everyday activities? | Q34445917 | ||
Space Fortress game training and executive control in older adults: a pilot intervention | Q36665717 | ||
Action anticipation beyond the action observation network: a functional magnetic resonance imaging study in expert basketball players | Q48543999 | ||
Exemplar similarity and the development of automaticity. | Q52003197 | ||
Visual span in expert chess players: evidence from eye movements. | Q52020404 | ||
On the origin of intermediate effects in clinical case recall. | Q52036520 | ||
Variable Selection for Gaussian Process Models in Computer Experiments | Q58315162 | ||
Capturing naturally occurring superior performance in the laboratory: translational research on expert performance | Q81413590 | ||
P275 | copyright license | Creative Commons Attribution 4.0 International | Q20007257 |
P6216 | copyright status | copyrighted | Q50423863 |
P433 | issue | 9 | |
P407 | language of work or name | English | Q1860 |
P921 | main subject | video game | Q7889 |
P304 | page(s) | e75129 | |
P577 | publication date | 2013-09-18 | |
P1433 | published in | PLOS One | Q564954 |
P1476 | title | Video game telemetry as a critical tool in the study of complex skill learning | |
P478 | volume | 8 |
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Q92825841 | The Effects of Energy Drink Consumption on Cognitive and Physical Performance in Elite League of Legends Players |
Q31160370 | Using Video Game Telemetry Data to Research Motor Chunking, Action Latencies, and Complex Cognitive-Motor Skill Learning |
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