From urban planning and emergency training to Pokémon Go: applications of virtual reality GIS (VRGIS) and augmented reality GIS (ARGIS) in personal, public and environmental health

scientific article published on 20 February 2017

From urban planning and emergency training to Pokémon Go: applications of virtual reality GIS (VRGIS) and augmented reality GIS (ARGIS) in personal, public and environmental health is …
instance of (P31):
scholarly articleQ13442814
editorialQ871232

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P6179Dimensions Publication ID1083851293
P356DOI10.1186/S12942-017-0081-0
P932PMC publication ID5319160
P698PubMed publication ID28219378

P50authorMaged N Kamel BoulosQ30504788
Paul GuerreroQ57450700
P2093author name stringAnthony Steed
Charlene Jennett
Zhihan Lu
P2860cites workOn the Internet of Things, smart cities and the WHO Healthy CitiesQ21245779
Exergames for health and fitness: the roles of GPS and geosocial appsQ27026466
Pokémon Go and Exposure to Mosquito-Borne Diseases: How Not to Catch ‘Em AllQ28119650
'Social, innovative and smart cities are happy and resilient': insights from the WHO EURO 2014 International Healthy Cities ConferenceQ28648131
Crowdsourcing, citizen sensing and sensor web technologies for public and environmental health surveillance and crisis management: trends, OGC standards and application examplesQ28732246
Web GIS in practice X: a Microsoft Kinect natural user interface for Google Earth navigationQ28742182
Web 3D for public, environmental and occupational health: early examples from second lifeQ28754668
Web GIS in practice V: 3-D interactive and real-time mapping in Second LifeQ28755857
Web GIS in practice VI: a demo playlist of geo-mashups for public health neogeographersQ28757555
Citizens as sensors: the world of volunteered geographyQ29395081
Using GIS for spatial analysis of rectal lesions in the human bodyQ30479209
Potential perils of peri-Pokémon perambulation: the dark reality of augmented reality?Q33451014
Automatic extraction of Manhattan-World building masses from 3D laser range scansQ34145480
Influence of Pokémon Go on Physical Activity: Study and ImplicationsQ34546762
Electronic cigarette retailers use Pokémon Go to market productsQ34548442
Quality Index for Stereoscopic Images by Separately Evaluating Adding and SubtractingQ35881909
GeoWall: stereoscopic visualization for geoscience research and educationQ36660816
Effect of sunlight exposure on cognitive function among depressed and non-depressed participants: a REGARDS cross-sectional studyQ37308383
Web GIS in practice VII: stereoscopic 3-D solutions for online maps and virtual globesQ37410956
Surgical Navigation Technology Based on Augmented Reality and Integrated 3D Intraoperative Imaging: A Spine Cadaveric Feasibility and Accuracy StudyQ39500620
Visualization of simulated urban spaces: inferring parameterized generation of streets, parcels, and aerial imagery.Q39877502
The scientific research potential of virtual worldsQ40189947
Pokémon GO-A New Distraction for Drivers and PedestriansQ46238871
New game software (Pokémon Go) may help youth with severe social withdrawal, hikikomori.Q47886155
Pokémon GO May Increase Physical Activity and Decrease Sedentary Behaviors.Q52263955
Motivation for Open Collaboration: Crowd and Community Models and the Case of OpenStreetMapQ55833481
How Good is Volunteered Geographical Information? A Comparative Study of OpenStreetMap and Ordnance Survey DatasetsQ55835881
Twenty years of progress: GIScience in 2010Q55887750
Virtual Reality Smart City Based on WebVRGISQ56938731
Scene Reconstruction and Visualization From Community Photo CollectionsQ56988805
[A new age of mass casuality education? : The InSitu project: realistic training in virtual reality environments]Q57109966
Usability Dimensions in Collaborative GISQ57538250
Open3DQ58355111
Learning shape placements by exampleQ58355116
Low-cost headsets boost virtual reality’s lab appealQ59055306
P433issue1
P407language of work or nameEnglishQ1860
P921main subjecturban planningQ69883
urbanizationQ161078
virtual realityQ170519
augmented realityQ254183
Pokémon GoQ20966579
P304page(s)7
P577publication date2017-02-20
P1433published inInternational Journal of Health GeographicsQ15752546
P1476titleFrom urban planning and emergency training to Pokémon Go: applications of virtual reality GIS (VRGIS) and augmented reality GIS (ARGIS) in personal, public and environmental health
P478volume16

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cites work (P2860)
Q94453447Assessing factors critical to smart technology applications to mobile health care - the fgm-fahp approach
Q91659914Depressive symptoms among Chinese residents: how are the natural, built, and social environments correlated?
Q57176971Head-Mounted Virtual Reality and Mental Health: Critical Review of Current Research
Q52263925On the Determinants and Outcomes of Passion for Playing Pokémon Go.
Q41534598Pokémon GO and psychological distress, physical complaints, and work performance among adult workers: a retrospective cohort study.
Q64253846Step Counts of Middle-Aged and Elderly Adults for 10 Months Before and After the Release of Pokémon GO in Yokohama, Japan
Q92180538The linkage between the perception of neighbourhood and physical activity in Guangzhou, China: using street view imagery with deep learning techniques