Abstract is: Social computing is an area of computer science that is concerned with the intersection of social behavior and computational systems. It is based on creating or recreating social conventions and social contexts through the use of software and technology. Thus, blogs, email, instant messaging, social network services, wikis, social bookmarking and other instances of what is often called social software illustrate ideas from social computing.
Abstract is: Social informatics is the study of information and communication tools in cultural or institutional contexts. Another definition is the interdisciplinary study of the design, uses and consequences of information technologies that takes into account their interaction with institutional and cultural contexts. A transdisciplinary field, social informatics is part of a larger body of socio-economic research that examines the ways in which the technological artifact and human social context mutually constitute the information and communications technology (ICT) ensemble. Some proponents of social informatics use the relationship of a biological community to its environment as an analogy for the relationship of tools to people who use them. The Center for Social Informatics founded by the late Dr. Rob Kling, an early champion of the field's ideas, defines the field thus: Social Informatics (SI) refers to the body of research and study that examines social aspects of computerization – including the roles of information technology in social and organizational change, the uses of information technologies in social contexts, and the ways that the social organization of information technologies is influenced by social forces and social practices.
P361 | part of | computer science | Q21198 |
sociology | Q21201 | ||
social psychology | Q161272 |
Q4719045 | Alexander Halavais |
Q22295528 | Brent Hecht |
Q11604 | Carole Goble |
Q21562060 | Dario Taraborelli |
Q5334648 | Ed H. Chi |
Q37113655 | Elena Simperl |
Q5611056 | GroupLens Research |
Q105756730 | Kristen Barta |
Q21287797 | Lana Yarosh |
Q20830617 | Loren Terveen |
Q21679394 | R. Stuart Geiger |
Q105623547 | Sarita Schoenebeck |
Q31150210 | 2013 International Conference on Social Computing |
Q99996350 | A Collaborative Defending Scheme Based on Social Computing Against IM Malicious Codes |
Q60327078 | Agent-Based Social Simulation and Modeling in Social Computing |
Q62628380 | Applying social computing to generate sound clouds |
Q21682678 | Computer Supported Cooperative Work |
Q66711112 | Forums and wikis and blogs, oh my: Building a foundation for social computing in education |
Q66810440 | From Social Computing to Social Manufacturing:The Coming Industrial Revolution and New Frontier in Cyber-Physical-Social Space |
Q58423341 | Guest Editorial: Special Section on Social Computing and Social Knowledge for e-Learning |
Q57725228 | Identity awareness and re-use of research data in veillance and social computing |
Q60485301 | Incentives and rewarding in social computing |
Q59109375 | Interactive Digital Entertainment, Social Computing, and Lifestyle Computing |
Q57048781 | Introduction to ACM Transactions on Social Computing |
Q58593178 | Introduction to the special issue on cyber, physical, and social computing |
Q60485234 | Managing Incentives in Social Computing Systems with PRINGL |
Q73175168 | Mathematical foundations for social computing |
Q57739202 | Mobile sensing and social computing |
Q58423391 | Motivating participation in social computing applications: a user modeling perspective |
Q57562454 | Online Communities and Social Computing |
Q59586720 | Panel topic: Pervasive and social computing: Where are we heading? |
Q112957149 | Personalised Taste Profiling in Short-Text Microblogs |
Q58881845 | Physical-Cyber-Social Computing: Looking Back, Looking Forward |
Q60484986 | Provenance in Social Computing: A Case Study |
Q62628344 | RETRACTED: Applying case-based reasoning in social computing to transform colors into music |
Q58465953 | Removing Barriers to Promote Social Computing among Senior Population |
Q66710881 | Safety Measures for Social Computing in Wiki Learning Environment |
Q66795326 | Social Computing. Science2 Technology and Humanities |
Q63814637 | Social Profiling: A Review, Taxonomy, and Challenges |
Q66777246 | Social computing and computational societies: The foundation and consequence of smart societies |
Q66708994 | Social computing as co-created experience |
Q55030812 | Social computing for image matching. |
Q63649644 | Social computing in LIS education: Teaching what we do, by doing what we do |
Q113157193 | The Science of Culture? Social Computing, Digital Humanities and Cultural Analytics |
Q57076872 | The economics of social computing: Some preliminary findings on healthcare organizations |
Q58593171 | Ubicon and its applications for ubiquitous social computing |
Q123561334 | Understanding Structured Knowledge Production: A Case Study of Wikidata's Representation Injustice |
Q58828442 | Virtual worlds — past, present, and future: New directions in social computing |
Q123769632 | Shen Jiaxing | interested in | P2650 |
Arabic (ar / Q13955) | حوسبة اجتماعية | wikipedia |
Social computing | wikipedia | |
Computación social | wikipedia | |
Persian (fa / Q9168) | رایانش اجتماعی | wikipedia |
소셜 컴퓨팅 | wikipedia | |
Computação social | wikipedia | |
Друштвено рачунарство | wikipedia | |
Datorstött samarbete | wikipedia |
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